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Realistic life and pregnancy mod update

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Bad traits (weak, feeble, frail) are even worse, good traits (amazonian, robust, hale) are even better. Increased the effect of health-related traits. Increased the chance of death in childbirth, from ~3% in base game to ~5% in the mod.Ĩ. Age expectation is lower in base game, it's ~65, in this mod it's ~57.ħ. There will be some cases of people dying at 35 but also some cases of people living past 100.Ħ. This mod smoothes it out, with people able to die from natural causes from 40 and more. In base game, most characters die at ~65 years old. The above results in much higher variability of age at death. In base game, if health is below 3.0, character might die randomly 'of natural causes' this mod increases it to 3.5.ĥ. Higher health threshold for random death.

In base game, boys are born with health in 3.5-4.0 range, girls in 4.0-4.5 range in this mod, boys have 3.2-6.0 range, girls 3.7-6.5 range.Ĥ. Significantly increase variability of health.

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Lowered female adult / childbearing age to 14.ģ. Increased base number of kids per ruler to 6 for counts and 7 for everyone above (base numbers were 2 for count, 3 for dukes, 5 for kings and emperors).Ģ. This mod improves fertility and mortality to be a bit more realistic.ġ.

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